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Your Crew

Your crew during this journey plans to overthrow King Moshia Saladin, and destroy all evil with the mystical Judge's Key kept around his neck at all times. The Judge's key is said to judge all evil and eradicate it. However, to even stand a chance against the powerful Saladin, you must gather the seven shards of the shattered Satori Blade. These shards are guarded by Saladin's most powerful warriors. Even with such a capable group of warriors...in numerical terms, the chances of success against an entire Empire are about 4%. However, Elise's resolve is always at 100%. 
Elise


Taken from her home as a child by bandits (Big Row), she was a concubine often used as a prostitute for 7 years. She endured this horror in the hope that one day she would be free and get revenge on all of the bandits that stole her life. There she met a young girl named Lead who had been there since she could remember. They become very close, and through a freak twist of fate Lead gains incredible power while out on an errand. Together they escape, but not before killing every one of the bandits. The revenge left her empty. She knew the kind of evil that happened to her would happen to others, so she decided to find a way to wipe out the evil. The path was revealed upon meeting Sho. He knew of a treasure King Saladin has that would erase all evil. However, it's kept around his neck at all times. Believing Sho, she sets off with Heris and Lead to take this treasure that will rid the world of evil. She's determined for there not to be anymore victims like herself and Lead.

Lead

 

Lead was swapped out from a family friend's daughter and offered as payment to a group of bandits called Big Row at the age of 3. She was used as a spy in various villages, playing off the people's kindness. Once she knew what valuables were available she would send a message to their leader Dudley to raid that village or town. When she was 16, she met one of the new concubines from a recent raid, Elise. Lead really enjoyed being around Elise because of the hope Elise held firmly throughout her imprisonment. One afternoon the two were out gathering food from the garden when a rock flew into Lead's left eye! Once she regained consciousness she felt a very strange power growing inside her. The two girls worked to develop the power, and with that strength matured they annihilated Big Row. Lead is willing to follow Elise wherever she goes, and supports her with her very life to rid the world of evil.

Heris

 

An avenger. Saw his parents murdered by a corrupt Captain of the Guard, Yearly. Heris swore revenge. He trained hard and joined the military. Heris waited for a chance to get revenge on Yearly as he built his strength in the meantime. Eventually Yearly is exposed by eye witnesses of his atrocities, and Heris has his revenge. However, despite his actions to bring peace, it still eludes the land. He thinks of quitting his military position when he runs into a young lady named Elise. She spars with him to test his strength, thinking an officer could help her. Harris defeats her, but Sho intervenes. He tells them of their goal to eliminate evil. Heris agrees to help them only because when he looks into Elise's eyes he is disturbed at the suffering caught in them. He decides, "no more eyes like these". 

Sho

 

A mysterious vigilante that has very unnatural abilities. He also seems to know far more than he should about a great many things. He too though, seems to be on a mission to rid the world of evil. He meets Elise and Lead one day. He listens to their mission, and Sho tells them about the Judge's Key. A treasure that's said to wipe out all evil that hangs around the King's neck. He assures them the only way to get a hold of that item is to defeat King Saladin in combat. With more determination than brains, Elise doesn't back down from the challenge. Sho confines in Elise she must be far more ruthless for such a task. Heris suspects Sho is after more than just peace...

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